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2 Diamond City guards will arrive (as the house is near Diamond City), and arrest you. He cannot be killed however, and will escape with 50% health. Eventually, after you kill the Mirelurk Queen, a mad scientist will come, hostile on sight. He has been killed at his house and a Mirelurk Queen is outside. It will ask you to go to the man who told you about Vault 93. After that, the quest is completed, and you can refurnish the vault and become its Overseer, blow up the vault, make the Minutemen/BOS/or the Institute make it a base.Ģ days later, a new quest will pop up. After that, the random encounter man will come to the Vault and drop a ladder so you two can go up. He will give you 50000 caps and a unique Gatling Laser called 'Deathbringer'. If you manage to kill them, a man they were going to feast on is going to congratulate you and thank you. They are both bosses, and have 3000 more HP than the normal one. You land on a nest, and that wakes up the 2 Alpha Deathclaws. Lastly, you go into the tunnel that the Deathclaw has dug, and you drop to somewhere deeper underground. If you leave her to die, she will die after 1 in game hour. If you heal her, she can get out of the Vault and be recruited as a companion. Down at the cafeteria.ĭeciding to go down the cafeteria, you find a cage, whose door is broken, and a destroyed Mister Gutsy, and an almost dead guard. There is a note however, on the wall of the Storage Room. Then the man goes frenzied and tries to kill you. Man: A deathclaw ravaged through this part, maybe the Overseer was killed! After you unlock it, you will see a pile of dead bodies and a cowering man. After you kill it, you must loot its body for a key, to unlock the door of the Storage Room. You will have to fight it, as it is hostile on sight and is a boss.
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After that you will encounter an Alpha Deathclaw ravaging through the dirt that blocked a room. Next to the overseer is his last note, saying that 2 Alpha Deathclaws ravaged the Vault and killed mostly everyone. In that room, you will find a tunnel, a dead mole rat, scratches on the wall, and a dead overseer. Inside, every other room is blocked except the Overseer's Command Station. Or, if you did not use the LEAVE option twice, the Vault door will open. Open it yourself (8 Strength, or with explosives) *Exit conversation, next time you talk to him he will engage in combat*Īfter you battle the Protectron with the LEAVE option, the Vault door has a chance of opening, either you: (TRUTH) SS: I am (name), and I will investigate this Vault. (LIE) SS: I am the Overseer of this Vault.
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When you enter, an upgraded but mostly damaged protectron will show up and ask you who you are. Vault 93 is located on southwest of Cambridge Police Station. He wants you to save the other people trapped in there. He says that he escaped from Vault 93, a Vault not registered on the Vault-Tec list. You have no other choice but to listen to him. You are fast traveling, until there is a random encounter with a man named Desmond Cranberry. =(It all starts one day, preferably after level 50.)=